AI Insights · Timothy · July 2022
Top 5 Idler Games on iOS in Denmark Q2 2022
Discover the performance trends of the top 5 idler games on iOS in Denmark during Q2 2022, including weekly downloads, revenue, and active users.
In the second quarter of 2022, the idler game category on iOS in Denmark saw notable performance trends across its top 5 applications. Below, we break down the weekly downloads, revenue, and active user metrics for these leading games.
My Mini Mart from SUPERSONIC STUDIOS LTD experienced a fluctuating trend in weekly revenue, peaking at around $358 in mid-April and maintaining a steady average of approximately $200 in the following weeks. Weekly downloads showed an initial decline, dropping from 2.3K at the end of March to below 1K by late May, before stabilizing around 1K towards the end of June. Active users followed a similar pattern, decreasing from 4.1K to approximately 2.5K by the end of the quarter.
Idle Miner Tycoon: Money Games by Kolibri Games GmbH saw a significant spike in weekly revenue, reaching $1.3K in mid-April, followed by a gradual decline to around $600 by the end of June. The game's downloads peaked dramatically at 3.4K in early April and then averaged around 1K for the remainder of the quarter. Active users showed robust engagement, peaking at 28K in mid-April before settling around 20K by quarter's end.
Stone Grass: Lawn Mower Game from Freeplay LLC had varied revenue, with highs of $242 in mid-May and lows around $44 by the end of June. Downloads peaked at 2.6K in early April but saw a significant drop to 177 by late June. Active users mirrored this trend, peaking at 4.7K in early April and declining to about 1.5K by the end of the quarter.
Idle Lumber Empire - Wood Game by AppQuantum Publishing Ltd reported strong revenue growth, peaking at $3.6K in mid-June. Weekly downloads were relatively steady, ranging from 460 to 1.4K, with a notable peak at 1.3K in mid-June. Active users grew from 2.1K at the end of March to 2.6K by late June.
Idle Bank: Money Games! from TapNation showed consistent weekly revenue, averaging around $300, with a peak of $357 at the end of May. Downloads remained stable, ranging from 256 to 1K throughout the quarter. Active users peaked at 1.7K in early May before gradually declining to 830 by the end of June.
These insights, sourced from Sensor Tower, highlight the dynamic performance of the top idler games on iOS in Denmark. For more detailed analytics and trends, visit Sensor Tower.